Setup guides

How to load a Found Grade .cube file in each editor. Every step uses the editor's own wording, with its source below. Use the file for the camera your footage was recorded with; for footage that is already Rec. 709, use the Rec.709 creative set.

Final Cut Pro

  1. Select a clip in the browser or timeline.[1]
  2. In the Info inspector, set the Metadata View menu to General, Extended or Settings.[2]
  3. Open the Camera LUT menu and choose Add Custom Camera LUT.[3][4]
  4. Select the Found Grade .cube file for your camera and look.[5][6]
  5. Set the Output Color Space menu to Rec. 709, then click Open.[7][8]

CapCut desktop

  1. Open CapCut on your desktop, create a project and import your video.[9]
  2. Open the Adjustment tab on the left panel and select LUT.[10]
  3. Click Import and choose the Found Grade .cube file.[11]
  4. Apply the LUT to your clip.[12]

DaVinci Resolve

  1. Open Project Settings, then Color Management, then Lookup Tables, and click Open LUT Folder.[13][14]
  2. Copy the Found Grade .cube files into that folder.[15][16]
  3. Click Update Lists.[17]
  4. On the Color page, right-click a node, choose LUT, then 3D LUT, and pick the file.[18]

Premiere Pro

  1. Select a clip in the Timeline panel.[19]
  2. In the Lumetri Color panel, open the Basic Correction section.[20]
  3. Open the Input LUT menu and choose Browse.[21]
  4. Pick the Found Grade .cube file.[22][23]

DJI D-Log M

Apply DJI's own D-Log M to Rec. 709 LUT for your model first, then a Found Grade look. Why two steps.

Sources

  1. Custom camera LUTs are added from a clip selected in the browser or timeline. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  2. The Camera LUT menu sits in the Info inspector, under the Metadata View menu set to General, Extended or Settings. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  3. The Camera LUT pop-up menu has an Add Custom Camera LUT choice. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  4. When log media is imported, Final Cut Pro detects the log format and applies a built-in camera LUT automatically. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  5. Final Cut Pro asks you to navigate to the LUT file and select it. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  6. Final Cut Pro imports 3D LUT files with the .cube and .mga extensions. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  7. Final Cut Pro asks for the target color space that the custom camera LUT converts to. Source: Apply LUTs in Final Cut Pro for Mac, Apple Support.
  8. The cubes output Rec. 709 primaries with the inverse BT.1886 transfer (gamma 2.4), SDR. Our own check, 2026-11-05.
  9. CapCut desktop starts with Create Project, then Import for your video. Source: The Ultimate Guide to LUTs, CapCut.
  10. CapCut desktop keeps LUTs under the Adjustment tab on the left panel. Source: The Ultimate Guide to LUTs, CapCut.
  11. CapCut desktop imports custom LUTs as .cube or .3dl files. Source: The Ultimate Guide to LUTs, CapCut.
  12. CapCut applies the imported LUT to the video. Source: The Ultimate Guide to LUTs, CapCut.
  13. Resolve keeps its LUT controls in the Color Management panel of the Project Settings. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 3548.
  14. The Open LUT Folder button opens Resolve's master LUT folder in the file system. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 156.
  15. Resolve lists LUTs that you have imported into the proper directory for your operating system. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 157.
  16. Resolve uses 1D and 3D LUTs in the .cube format. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 3546.
  17. Update Lists refreshes the LUT dropdown menus when you add LUTs while Resolve is open. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 156.
  18. A LUT is applied from a node's right-click menu, in the LUT submenu, which lists 3D LUT among its choices. Source: DaVinci Resolve 21 Reference Manual (July 2026), Blackmagic Design, page 3551.
  19. Adobe's steps for an Input LUT start from a clip selected in the Timeline panel. Source: Looks and LUTs, Premiere Pro User Guide, Adobe.
  20. The Input LUT menu sits in the Basic Correction tab of the Lumetri panel. Source: Looks and LUTs, Premiere Pro User Guide, Adobe.
  21. The Input LUT dropdown adds a new LUT with Browse. Source: Looks and LUTs, Premiere Pro User Guide, Adobe.
  22. Premiere Pro then opens a file dialog where you select the LUT file. Source: Looks and LUTs, Premiere Pro User Guide, Adobe.
  23. Adobe says the LUT is then applied on the clip. Source: Looks and LUTs, Premiere Pro User Guide, Adobe.